Mapping!
Kordanor's Cabal » Devlog
Today, I made the map.
You can see on the dungeon level where you have visited. The section you are currently in is inverted.
And once creature start spawning, those creatures will make the section red.
Creatures are next.
Which means fighting is soon.
And dying.
And experience points.
And leveling up.
One thing leads to another.
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Kordanor's Cabal
A Game in VB.NET About Lookin' Like a Dungeon Crawler Written for the VIC-20
Status | In development |
Author | The Grumpy GameDev |
More posts
- Moving the Schema to the Boilerplate DatabaseOct 16, 2022
- Small Quality of Life ChangesAug 05, 2022
- Repair Yer Weapons and Armor!Aug 04, 2022
- Shards and Horns and the MoonAug 02, 2022
- Various Little Lurking ItemsJul 22, 2022
- Door Colors, Rotten Eggs, and Inventory QoLJul 21, 2022
- Quality of Life ImprovementsJul 20, 2022
- It's an old meme... but it checks out.Jul 19, 2022
- Bottles are weapons, and Quality of LifeJul 18, 2022
- Rotten Food and the Esc Key!Jul 17, 2022
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