First Things First, Which Most People Do Last
When I start a game for a jam, I attempt to get it shipped to the jam as quickly as I can.
Which means:
- Make a source code repository
- Make an itch page
- Make a boilerplate for the game where there is a blank window that I can close
- Get a build and upload script for the game
- Ship the game to itch
- Submit the game to the jam
Many people leave everything other than working on the game's code to the last, and many folks don't use a source code repository.
As a result of this, those folks have to scurry at the end, when if you follow the sort of practice that I outline above, and ship regularly, there is zero stress at the end. You are free to work on yer game.
Files
a-game-in-vbnet-about-yer-the-monster-and-starting-with-nothing-windows.zip 33 MB
Version 2 Jun 17, 2023
a-game-in-vbnet-about-yer-the-monster-and-starting-with-nothing-linux.zip 32 MB
Version 2 Jun 17, 2023
a-game-in-vbnet-about-yer-the-monster-and-starting-with-nothing-mac.zip 33 MB
Version 2 Jun 17, 2023
Get A Game in VB.NET About Yer the Monster and Starting with Nothing
A Game in VB.NET About Yer the Monster and Starting with Nothing
Status | Released |
Author | The Grumpy GameDev |
Genre | Simulation |
More posts
- The Game is "Done", And Summarizing What I LearnedJun 26, 2023
- Running from Danger!Jun 25, 2023
- INT 16h, and Typematic Delay and RepeatJun 25, 2023
- Menu OverhaulJun 24, 2023
- More Colors and Different Aspect RatioJun 24, 2023
- Yer can Eat! And briefly delay his immanent demise!Jun 23, 2023
- MUSHROOMS!Jun 22, 2023
- Moving About, Exploring the Empty SwampJun 22, 2023
- Switch To Top Town RoguelikeJun 21, 2023
- Hunger, Death, and MessagesJun 21, 2023
Leave a comment
Log in with itch.io to leave a comment.