A Game in VB.NET About Adventure!
A downloadable game for Windows and Linux
The Story:
Yer a goose handler, and yer prize goose has run away! If you don't find yer goose and bring it back, you won't be able to win the blue ribbon at the fair. And if you don't win the blue ribbon... then what is life even about?
Status | In development |
Platforms | Windows, Linux |
Author | The Grumpy GameDev |
Genre | Adventure |
Average session | About a half-hour |
Inputs | Keyboard |
Links | Source code |
Download
Install instructions
This game requires the .NET 6 runtime.
For linux users:
Extract to a directory
Terminal into that directory
chmod 777 ./TGGD_AdvJam2022
And then run:
./TGGD_AdvJam2022
I tested it on Ubuntu 20.04.4 LTS only, so yer mileage may vary!
Development log
- Final FormJun 17, 2022
- Feature Complete!Jun 16, 2022
- You can build a fireJun 15, 2022
- Fishing!Jun 14, 2022
- Gambling and Stone SpearsJun 13, 2022
- Merchant StuffJun 12, 2022
- Quest System ImplementedJun 11, 2022
- Thank you note and berriesJun 10, 2022
Comments
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I have been enjoying this game so far! Only problem is, once I've gathered the bundle of sticks for Bruce, when I go back and talk to him my game crashes every time :/
on the plus side, that quest is non-essential. on the minus side... bug.
I love it! Even though it isn't playable, it reminds me of when I made games on windows XP back in the day with VBScript, Command Prompt among others
My method for making games for jams goes like this:
Day 1: Get a build and "hello world" version built, uploaded, and submitted to the jam. This is what you can see at the moment.
Day 2-Second to Last Day: Add features to the game, and ship it to itch every day. I ship new functionality every day at least once.
Last Day: Play test it for robustness. Fix any bugs, and ship the final.
Oh, and much of the coding is done live on my twitch stream.
I started making games in 1986 on a TRS-80 Color Computer 2, which like most of the computers of the day had a command line interface, and so the first sorts of games I made for them were text based adventures.
very cool! Really exited to see the final product!
Oh...that explains why I couldn't do anything xD