Thank you note and berries


Today, you can complete the first quest, which is to craft a bundle of sticks and give it to a person.

Also, I made it possible to forage for berries.

And eat berries.

And I changed the numeric range for hunger 0(starving) to 100(completely satisfied) to -100(starving) to 0(completely satisified).

This often a problem I have with my games and whatever serves as the "hunger" statistic.

If I want a positive 0 to 100 range, I have an issue calling the stat "hunger", because "increasing" means you are "less hungry", so it is counter intuitive.

So sometimes I name the statistic "Satiety", but not all players understand that it is "really" the hunger stat.

So i like the name of the hunger stat, but it needs to be a "negative" quality. And i think going from -100 to 0 will work, and in game with a hunger system, I'll be able to use this range.

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