This is a game for LowRezJam2025.

It is a production of TheGrumpyGameDev.

It was developed live on stream on twitch, with the "help" of a motley crew of malcontents and ne'er-do-wells whom we shall affectionately call "Grumpy's Mob"

This game was written as a Blazor WebAssembly application. There's a thin C# shell, but all of the game logic is written in VB.NET.

Yes, VB.NET is still a thing.

The 64 x 64 grid of "pixels" are really <td> elements within an html <table>.

Why didn't I just use <name of engine>? If you have to ask this question, you can't possibly understand the significance of the accomplishment of a "mostly VB.NET blazor web app"


Published 1 day ago
StatusIn development
PlatformsHTML5
AuthorThe Grumpy GameDev
GenreSimulation

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