Day Two: Blobs and Health and Running
In today's session, I got the following done:
- There is a graveyard area
- There are blobs spawning in the forst
- There is health
- You can run from combat
- Yer character is no longer "CharacterId: 0"
Combat with the blobs is the next thing to make.
I have determined (mostly) how I'm going to incorporate the theme.
Since I named the game before the theme was posted, I wanted the game to still make sense and for the theme to work.
Since the theme is machine, the main goal is therefore to do something with a machine.
Could be either turn it on, or turn it off. Doesn't really matter.
I should probably have some sort of ticking clock that each turn counts down to total doom and destructions that will take place if whatever we need to do with the machine is not done.
Since the title of the game is "Key Seeker", I have to be looking for keys.
Those keys will let you do whatever it is you have to do with the machine.
Files
Get Key Seeker of SPLORR!!
Key Seeker of SPLORR!!
Status | Released |
Author | The Grumpy GameDev |
Genre | Role Playing |
More posts
- Game is "Done"May 22, 2023
- Day #7: Tower, Healer, Holy WaterMay 21, 2023
- Day #6: Graveyard and TowerMay 20, 2023
- Day #5: The update that I was late in postingMay 20, 2023
- Day #4: Inns and ChikkinMay 17, 2023
- Day #3: Combat, XP, Item DropsMay 16, 2023
- Day One: Boilerplate and NavigationMay 14, 2023
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