When Do You Just Decide to "Get It Out There"?


I've been working on this a while.

Its in VB.NET. Not that it matters. Except that this does, to me.

It started as a Monogame project.

Now it is a terminal app.

And it will REMAIN a terminal app.

Which also matters a lot to me.

And it probably matters to you.

This is not a game for everyone.

And even at this point, the game play is not as compelling as I would like for releasing it.

But what I've learned is to release often.

It is, indeed, a game that you could play, at least for a while.

At the moment, you can wander around the world, finding scrap, selling it at a trading post, refueling and replenishing oxygen on yer ship.

And do that until the world is out of scrap, and yer out of oxygen/fuel.

And then game over.

Compelling enough as a complete game? No.

Compelling enough for early access? Yes.

Get Freedom Haters of SPLORR!!

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Comments

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Wasn't sure what to expect. It's very impressive. How big is the universe it generates?

it feels bigger because of the multiple maps at multiple scales.

the "galaxy" is 63 x 63 and generates stars a with a minimum distance depending on the galactic density of the embark options.

each star system is 31 x 31, and each "planet vicinity" is 15 x 15, and then the planet orbit is 11 x 11.

and hi, John. lovely to see you.

lovely to see you too. I think I need to put up some cheap quickie projects on here too.

Personally, Shelly and I now live near a lake in Tool TX. Maggie is now 22 and works in Fort Worth. 

Shelly's a big important engineer for the lake. I remain useless.